Universe.Physics.BulletSPlugin.BSAPIUnman.SetCollisionGroupMask C# (CSharp) Method

SetCollisionGroupMask() public method

public SetCollisionGroupMask ( BulletBody body, uint filter, uint mask ) : bool
body BulletBody
filter uint
mask uint
return bool
        public override bool SetCollisionGroupMask(BulletBody body, uint filter, uint mask)
        {
            BulletBodyUnman bodyu = body as BulletBodyUnman;
            return BSAPICPP.SetCollisionGroupMask2(bodyu.ptr, filter, mask);
        }
BSAPIUnman