Universe.Physics.BulletSPlugin.BSAPIUnman.SetGravity C# (CSharp) Method

SetGravity() public method

public SetGravity ( BulletBody obj, System.Vector3 val ) : void
obj BulletBody
val System.Vector3
return void
        public override void SetGravity(BulletBody obj, Vector3 val)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.SetGravity2(bodyu.ptr, val);
        }
BSAPIUnman