Universe.Physics.BulletSPlugin.BSAPIUnman.ClearCollisionProxyCache C# (CSharp) Method

ClearCollisionProxyCache() public method

public ClearCollisionProxyCache ( BulletWorld world, BulletBody obj ) : bool
world BulletWorld
obj BulletBody
return bool
        public override bool ClearCollisionProxyCache(BulletWorld world, BulletBody obj)
        {
            BulletWorldUnman worldu = world as BulletWorldUnman;
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            return BSAPICPP.ClearCollisionProxyCache2(worldu.ptr, bodyu.ptr);
        }
BSAPIUnman