Universe.Physics.BulletSPlugin.BSAPIUnman.ApplyImpulse C# (CSharp) Method

ApplyImpulse() public method

public ApplyImpulse ( BulletBody obj, System.Vector3 imp, System.Vector3 pos ) : void
obj BulletBody
imp System.Vector3
pos System.Vector3
return void
        public override void ApplyImpulse(BulletBody obj, Vector3 imp, Vector3 pos)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.ApplyImpulse2(bodyu.ptr, imp, pos);
        }
BSAPIUnman