Universe.Physics.BulletSPlugin.BSAPIUnman.GetLinearFactor C# (CSharp) Method

GetLinearFactor() public method

public GetLinearFactor ( BulletBody obj ) : System.Vector3
obj BulletBody
return System.Vector3
        public override Vector3 GetLinearFactor(BulletBody obj)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            return BSAPICPP.GetLinearFactor2(bodyu.ptr);
        }
BSAPIUnman