Universe.Physics.BulletSPlugin.BSAPIUnman.ApplyGravity C# (CSharp) Method

ApplyGravity() public method

public ApplyGravity ( BulletBody obj ) : void
obj BulletBody
return void
        public override void ApplyGravity(BulletBody obj)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.ApplyGravity2(bodyu.ptr);
        }
BSAPIUnman