Universe.Physics.BulletSPlugin.BSAPIUnman.ApplyTorque C# (CSharp) Method

ApplyTorque() public method

public ApplyTorque ( BulletBody obj, System.Vector3 torque ) : void
obj BulletBody
torque System.Vector3
return void
        public override void ApplyTorque(BulletBody obj, Vector3 torque)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.ApplyTorque2(bodyu.ptr, torque);
        }
BSAPIUnman