Universe.Physics.BulletSPlugin.BSAPIUnman.SetDeactivationTime C# (CSharp) Method

SetDeactivationTime() public method

public SetDeactivationTime ( BulletBody obj, float dtime ) : void
obj BulletBody
dtime float
return void
        public override void SetDeactivationTime(BulletBody obj, float dtime)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            BSAPICPP.SetDeactivationTime2(bodyu.ptr, dtime);
        }
BSAPIUnman