Universe.Physics.BulletSPlugin.BSAPIUnman.DumpRigidBody C# (CSharp) Method

DumpRigidBody() public method

public DumpRigidBody ( BulletWorld world, BulletBody collisionObject ) : void
world BulletWorld
collisionObject BulletBody
return void
        public override void DumpRigidBody(BulletWorld world, BulletBody collisionObject)
        {
            BulletWorldUnman worldu = world as BulletWorldUnman;
            BulletBodyUnman bodyu = collisionObject as BulletBodyUnman;
            BSAPICPP.DumpRigidBody2(worldu.ptr, bodyu.ptr);
        }
BSAPIUnman