Universe.Physics.BulletSPlugin.BSAPIUnman.CreateBodyWithDefaultMotionState C# (CSharp) Method

CreateBodyWithDefaultMotionState() public method

public CreateBodyWithDefaultMotionState ( BulletShape shape, uint id, System.Vector3 pos, Quaternion rot ) : BulletBody
shape BulletShape
id uint
pos System.Vector3
rot Quaternion
return BulletBody
        public override BulletBody CreateBodyWithDefaultMotionState(BulletShape shape, uint id, Vector3 pos,
            Quaternion rot)
        {
            BulletShapeUnman shapeu = shape as BulletShapeUnman;
            return new BulletBodyUnman(id, BSAPICPP.CreateBodyWithDefaultMotionState2(shapeu.ptr, id, pos, rot));
        }
BSAPIUnman