Universe.Physics.BulletSPlugin.BSAPIUnman.IsKinematicObject C# (CSharp) Method

IsKinematicObject() public method

public IsKinematicObject ( BulletBody obj ) : bool
obj BulletBody
return bool
        public override bool IsKinematicObject(BulletBody obj)
        {
            BulletBodyUnman bodyu = obj as BulletBodyUnman;
            return BSAPICPP.IsKinematicObject2(bodyu.ptr);
        }
BSAPIUnman