Universe.Physics.BulletSPlugin.BSAPIUnman.CreateMeshShape C# (CSharp) Method

CreateMeshShape() public method

public CreateMeshShape ( BulletWorld world, int indicesCount, int indices, int verticesCount, float vertices ) : BulletShape
world BulletWorld
indicesCount int
indices int
verticesCount int
vertices float
return BulletShape
        public override BulletShape CreateMeshShape(BulletWorld world,
            int indicesCount, int[] indices,
            int verticesCount, float[] vertices)
        {
            BulletWorldUnman worldu = world as BulletWorldUnman;
            return new BulletShapeUnman(
                BSAPICPP.CreateMeshShape2(worldu.ptr, indicesCount, indices, verticesCount, vertices),
                BSPhysicsShapeType.SHAPE_MESH);
        }
BSAPIUnman