iTween.ValueTo C# (CSharp) Method

ValueTo() public static method

Returns a value to an 'oncallback' method interpolated between the supplied 'from' and 'to' values for application as desired. Requires an 'onupdate' callback that accepts the same type as the supplied 'from' and 'to' properties.
public static ValueTo ( GameObject target, Hashtable args ) : void
target GameObject
args Hashtable
return void
    public static void ValueTo(GameObject target, Hashtable args)
    {
        //clean args:
        args = iTween.CleanArgs(args);

        if (!args.Contains("onupdate") || !args.Contains("from") || !args.Contains("to")) {
            Debug.LogError("iTween Error: ValueTo() requires an 'onupdate' callback function and a 'from' and 'to' property.  The supplied 'onupdate' callback must accept a single argument that is the same type as the supplied 'from' and 'to' properties!");
            return;
        }else{
            //establish iTween:
            args["type"]="value";

            if (args["from"].GetType() == typeof(Vector2)) {
                args["method"]="vector2";
            }else if (args["from"].GetType() == typeof(Vector3)) {
                args["method"]="vector3";
            }else if (args["from"].GetType() == typeof(Rect)) {
                args["method"]="rect";
            }else if (args["from"].GetType() == typeof(Single)) {
                args["method"]="float";
            }else if (args["from"].GetType() == typeof(Color)) {
                args["method"]="color";
            }else{
                Debug.LogError("iTween Error: ValueTo() only works with interpolating Vector3s, Vector2s, floats, ints, Rects and Colors!");
                return;
            }

            //set a default easeType of linear if none is supplied since eased color interpolation is nearly unrecognizable:
            if (!args.Contains("easetype")) {
                args.Add("easetype",EaseType.linear);
            }

            Launch(target,args);
        }
    }
iTween