void TweenStart()
{
CallBack("onstart");
if(!loop){//only if this is not a loop
ConflictCheck();
GenerateTargets();
}
//run stab:
if(type == "stab"){
audioSource.PlayOneShot(audioSource.clip);
}
//toggle isKinematic for iTweens that may interfere with physics:
if (type == "move" || type=="scale" || type=="rotate" || type=="punch" || type=="shake" || type=="curve" || type=="look") {
EnableKinematic();
}
isRunning = true;
}