public static void DrawPath(Transform[] path)
{
if(path.Length>0){
//create and store path points:
Vector3[] suppliedPath = new Vector3[path.Length];
for (int i = 0; i < path.Length; i++) {
suppliedPath[i]=path[i].position;
}
DrawPathHelper(suppliedPath,Defaults.color,"gizmos");
}
}