private static void DrawLineHelper(Vector3[] line, Color color, string method)
{
Gizmos.color=color;
for (int i = 0; i < line.Length-1; i++) {
if(method == "gizmos"){
Gizmos.DrawLine(line[i], line[i+1]);;
}else if(method == "handles"){
Debug.LogError("iTween Error: Drawing a line with Handles is temporarily disabled because of compatability issues with Unity 2.6!");
//UnityEditor.Handles.DrawLine(line[i], line[i+1]);
}
}
}