public static Stab ( GameObject target, AudioClip audioclip, float delay ) : void | ||
target | GameObject |
/// A |
audioclip | AudioClip |
/// A |
delay | float |
/// A |
return | void |
public static void Stab(GameObject target, AudioClip audioclip, float delay)
{
Stab(target,Hash("audioclip",audioclip,"delay",delay));
}
iTween::Stab ( GameObject target, Hashtable args ) : void |