public static ColorUpdate ( GameObject target, Color color, float time ) : void | ||
target | GameObject |
/// A |
color | Color |
/// A |
time | float |
/// A |
return | void |
public static void ColorUpdate(GameObject target, Color color, float time)
{
ColorUpdate(target,Hash("color",color,"time",time));
}
iTween::ColorUpdate ( GameObject target, Hashtable args ) : void |