void UpdatePercentage()
{
// Added by PressPlay
if (useRealTime)
{
runningTime += (Time.realtimeSinceStartup - lastRealTime);
}
else
{
runningTime += Time.deltaTime;
}
if(reverse){
percentage = 1 - runningTime/time;
}else{
percentage = runningTime/time;
}
lastRealTime = Time.realtimeSinceStartup; // Added by PressPlay
}