public static SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, WeapPickupMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | WeapPickupMessage | |
return | void |
MessageFunctions::SendWeapPickupMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte WeaponID ) : void | |
MessageFunctions::SendWeapPickupMessage ( MessageDestination destination, IntPtr playerEntity, WeapPickupMessage val ) : void | |
MessageFunctions::SendWeapPickupMessage ( MessageDestination destination, WeapPickupMessage val ) : void | |
MessageFunctions::SendWeapPickupMessage ( this player, IntPtr floatValue, WeapPickupMessage val ) : void | |
MessageFunctions::SendWeapPickupMessage ( this player, WeapPickupMessage val ) : void | |
MessageFunctions::SendWeapPickupMessage ( this player, byte WeaponID ) : void |