public static SendForceCamMessage ( MessageDestination destination, ForceCamMessage val ) : void | ||
destination | MessageDestination | |
val | ForceCamMessage | |
return | void |
MessageFunctions::SendForceCamMessage ( MessageDestination destination, IntPtr playerEntity, ForceCamMessage val ) : void | |
MessageFunctions::SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ForceCamMessage val ) : void | |
MessageFunctions::SendForceCamMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void | |
MessageFunctions::SendForceCamMessage ( this player, ForceCamMessage val ) : void | |
MessageFunctions::SendForceCamMessage ( this player, IntPtr floatValue, ForceCamMessage val ) : void | |
MessageFunctions::SendForceCamMessage ( this player, byte ForececamValue, byte ForcechasecamValue, byte Unknown ) : void |