public static SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, StatusTextMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | StatusTextMessage | |
return | void |
MessageFunctions::SendStatusTextMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown, string Text ) : void | |
MessageFunctions::SendStatusTextMessage ( MessageDestination destination, IntPtr playerEntity, StatusTextMessage val ) : void | |
MessageFunctions::SendStatusTextMessage ( MessageDestination destination, StatusTextMessage val ) : void | |
MessageFunctions::SendStatusTextMessage ( this player, IntPtr floatValue, StatusTextMessage val ) : void | |
MessageFunctions::SendStatusTextMessage ( this player, StatusTextMessage val ) : void | |
MessageFunctions::SendStatusTextMessage ( this player, byte Unknown, string Text ) : void |