public static SendGameModeMessage ( MessageDestination destination, GameModeMessage val ) : void | ||
destination | MessageDestination | |
val | GameModeMessage | |
return | void |
MessageFunctions::SendGameModeMessage ( MessageDestination destination, IntPtr playerEntity, GameModeMessage val ) : void | |
MessageFunctions::SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, GameModeMessage val ) : void | |
MessageFunctions::SendGameModeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown ) : void | |
MessageFunctions::SendGameModeMessage ( this player, GameModeMessage val ) : void | |
MessageFunctions::SendGameModeMessage ( this player, IntPtr floatValue, GameModeMessage val ) : void | |
MessageFunctions::SendGameModeMessage ( this player, byte Unknown ) : void |