public static SendHideWeaponMessage ( MessageDestination destination, HideWeaponMessage val ) : void | ||
destination | MessageDestination | |
val | HideWeaponMessage | |
return | void |
MessageFunctions::SendHideWeaponMessage ( MessageDestination destination, IntPtr playerEntity, HideWeaponMessage val ) : void | |
MessageFunctions::SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HideWeaponMessage val ) : void | |
MessageFunctions::SendHideWeaponMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flags ) : void | |
MessageFunctions::SendHideWeaponMessage ( this player, HideWeaponMessage val ) : void | |
MessageFunctions::SendHideWeaponMessage ( this player, IntPtr floatValue, HideWeaponMessage val ) : void | |
MessageFunctions::SendHideWeaponMessage ( this player, byte Flags ) : void |