public static SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
return | void |
MessageFunctions::SendReqStateMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, ReqStateMessage val ) : void | |
MessageFunctions::SendReqStateMessage ( MessageDestination destination, IntPtr playerEntity, ReqStateMessage val ) : void | |
MessageFunctions::SendReqStateMessage ( MessageDestination destination, ReqStateMessage val ) : void | |
MessageFunctions::SendReqStateMessage ( this player ) : void | |
MessageFunctions::SendReqStateMessage ( this player, IntPtr floatValue, ReqStateMessage val ) : void | |
MessageFunctions::SendReqStateMessage ( this player, ReqStateMessage val ) : void |