public static SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RadarMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | RadarMessage | |
return | void |
MessageFunctions::SendRadarMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void | |
MessageFunctions::SendRadarMessage ( MessageDestination destination, IntPtr playerEntity, RadarMessage val ) : void | |
MessageFunctions::SendRadarMessage ( MessageDestination destination, RadarMessage val ) : void | |
MessageFunctions::SendRadarMessage ( this player, IntPtr floatValue, RadarMessage val ) : void | |
MessageFunctions::SendRadarMessage ( this player, RadarMessage val ) : void | |
MessageFunctions::SendRadarMessage ( this player, byte PlayerID, int CoordX, int CoordY, int CoordZ ) : void |