SharpMod.Messages.MessageFunctions.SendDamageMessage C# (CSharp) Method

SendDamageMessage() public static method

public static SendDamageMessage ( MessageDestination destination, DamageMessage val ) : void
destination MessageDestination
val DamageMessage
return void
        public static void SendDamageMessage(MessageDestination destination, DamageMessage val)
        {
            SendDamageMessage(destination, IntPtr.Zero, IntPtr.Zero , val.DamageSave, val.DamageTake, val.DamageType, val.CoordX, val.CoordY, val.CoordZ);
        }

Same methods

MessageFunctions::SendDamageMessage ( MessageDestination destination, IntPtr playerEntity, DamageMessage val ) : void
MessageFunctions::SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, DamageMessage val ) : void
MessageFunctions::SendDamageMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void
MessageFunctions::SendDamageMessage ( this player, DamageMessage val ) : void
MessageFunctions::SendDamageMessage ( this player, IntPtr floatValue, DamageMessage val ) : void
MessageFunctions::SendDamageMessage ( this player, byte DamageSave, byte DamageTake, long DamageType, int CoordX, int CoordY, int CoordZ ) : void
MessageFunctions