public static SendCrosshairMessage ( MessageDestination destination, CrosshairMessage val ) : void | ||
destination | MessageDestination | |
val | CrosshairMessage | |
return | void |
MessageFunctions::SendCrosshairMessage ( MessageDestination destination, IntPtr playerEntity, CrosshairMessage val ) : void | |
MessageFunctions::SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, CrosshairMessage val ) : void | |
MessageFunctions::SendCrosshairMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag ) : void | |
MessageFunctions::SendCrosshairMessage ( this player, CrosshairMessage val ) : void | |
MessageFunctions::SendCrosshairMessage ( this player, IntPtr floatValue, CrosshairMessage val ) : void | |
MessageFunctions::SendCrosshairMessage ( this player, byte Flag ) : void |