public static SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, RoundTimeMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | RoundTimeMessage | |
return | void |
MessageFunctions::SendRoundTimeMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, short Time ) : void | |
MessageFunctions::SendRoundTimeMessage ( MessageDestination destination, IntPtr playerEntity, RoundTimeMessage val ) : void | |
MessageFunctions::SendRoundTimeMessage ( MessageDestination destination, RoundTimeMessage val ) : void | |
MessageFunctions::SendRoundTimeMessage ( this player, IntPtr floatValue, RoundTimeMessage val ) : void | |
MessageFunctions::SendRoundTimeMessage ( this player, RoundTimeMessage val ) : void | |
MessageFunctions::SendRoundTimeMessage ( this player, short Time ) : void |