SharpMod.Messages.MessageFunctions.SendBrassMessage C# (CSharp) Method

SendBrassMessage() public static method

public static SendBrassMessage ( MessageDestination destination, BrassMessage val ) : void
destination MessageDestination
val BrassMessage
return void
        public static void SendBrassMessage(MessageDestination destination, BrassMessage val)
        {
            SendBrassMessage(destination, IntPtr.Zero, IntPtr.Zero , val.Unknown, val.StartX, val.StartY, val.StartZ, val.VelocityX, val.VelocityY, val.VelocityZ, val.UnknownX, val.UnknownY, val.UnknownZ, val.Life, val.Model, val.Unknownb1, val.Unknownb2, val.Unknownb3);
        }

Same methods

MessageFunctions::SendBrassMessage ( MessageDestination destination, IntPtr playerEntity, BrassMessage val ) : void
MessageFunctions::SendBrassMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, BrassMessage val ) : void
MessageFunctions::SendBrassMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Unknown, int StartX, int StartY, int StartZ, int VelocityX, int VelocityY, int VelocityZ, int UnknownX, int UnknownY, int UnknownZ, int Life, short Model, byte Unknownb1, byte Unknownb2, byte Unknownb3 ) : void
MessageFunctions::SendBrassMessage ( this player, BrassMessage val ) : void
MessageFunctions::SendBrassMessage ( this player, IntPtr floatValue, BrassMessage val ) : void
MessageFunctions::SendBrassMessage ( this player, byte Unknown, int StartX, int StartY, int StartZ, int VelocityX, int VelocityY, int VelocityZ, int UnknownX, int UnknownY, int UnknownZ, int Life, short Model, byte Unknownb1, byte Unknownb2, byte Unknownb3 ) : void
MessageFunctions