public static SendHostagePosMessage ( MessageDestination destination, HostagePosMessage val ) : void | ||
destination | MessageDestination | |
val | HostagePosMessage | |
return | void |
MessageFunctions::SendHostagePosMessage ( MessageDestination destination, IntPtr playerEntity, HostagePosMessage val ) : void | |
MessageFunctions::SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, HostagePosMessage val ) : void | |
MessageFunctions::SendHostagePosMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void | |
MessageFunctions::SendHostagePosMessage ( this player, HostagePosMessage val ) : void | |
MessageFunctions::SendHostagePosMessage ( this player, IntPtr floatValue, HostagePosMessage val ) : void | |
MessageFunctions::SendHostagePosMessage ( this player, byte Flag, byte HostageID, int CoordX, int CoordY, int CoordZ ) : void |