SharpMod.Messages.MessageFunctions.SendTextMsgMessage C# (CSharp) Method

SendTextMsgMessage() public static method

public static SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TextMsgMessage val ) : void
destination MessageDestination
floatValue IntPtr
playerEntity IntPtr
val TextMsgMessage
return void
        public static void SendTextMsgMessage(MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, TextMsgMessage val)
        {
            SendTextMsgMessage(destination, floatValue,playerEntity , val.DestinationType, val.MessageContent, val.Submsg1, val.Submsg2, val.Submsg3, val.Submsg4);
        }

Same methods

MessageFunctions::SendTextMsgMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void
MessageFunctions::SendTextMsgMessage ( MessageDestination destination, IntPtr playerEntity, TextMsgMessage val ) : void
MessageFunctions::SendTextMsgMessage ( MessageDestination destination, TextMsgMessage val ) : void
MessageFunctions::SendTextMsgMessage ( this player, IntPtr floatValue, TextMsgMessage val ) : void
MessageFunctions::SendTextMsgMessage ( this player, TextMsgMessage val ) : void
MessageFunctions::SendTextMsgMessage ( this player, TextMsgPosition position, string text ) : void
MessageFunctions::SendTextMsgMessage ( this player, byte DestinationType, string MessageContent, string Submsg1 = null, string Submsg2 = null, string Submsg3 = null, string Submsg4 = null ) : void
MessageFunctions