public static SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, VGUIMenuMessage val ) : void | ||
destination | MessageDestination | |
floatValue | IntPtr | |
playerEntity | IntPtr | |
val | VGUIMenuMessage | |
return | void |
MessageFunctions::SendVGUIMenuMessage ( MessageDestination destination, IntPtr floatValue, IntPtr playerEntity, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void | |
MessageFunctions::SendVGUIMenuMessage ( MessageDestination destination, IntPtr playerEntity, VGUIMenuMessage val ) : void | |
MessageFunctions::SendVGUIMenuMessage ( MessageDestination destination, VGUIMenuMessage val ) : void | |
MessageFunctions::SendVGUIMenuMessage ( this player, IntPtr floatValue, VGUIMenuMessage val ) : void | |
MessageFunctions::SendVGUIMenuMessage ( this player, VGUIMenuMessage val ) : void | |
MessageFunctions::SendVGUIMenuMessage ( this player, byte MenuID, short KeyBitSum, char Time, byte MultiPart, string Name ) : void |