UnityEngine.Camera.RenderToCubemap C# (CSharp) Method

RenderToCubemap() public method

Render into a cubemap from this camera.

public RenderToCubemap ( RenderTexture cubemap, [ faceMask ) : bool
cubemap RenderTexture The texture to render to.
faceMask [ A bitfield indicating which cubemap faces should be rendered into.
return bool
        public bool RenderToCubemap(RenderTexture cubemap, [UnityEngine.Internal.DefaultValue("63")] int faceMask)
        {
            return this.Internal_RenderToCubemapRT(cubemap, faceMask);
        }

Same methods

Camera::RenderToCubemap ( Cubemap cubemap ) : bool
Camera::RenderToCubemap ( Cubemap cubemap, [ faceMask ) : bool
Camera::RenderToCubemap ( RenderTexture cubemap ) : bool

Usage Example

コード例 #1
0
ファイル: RenderToCubeMap.cs プロジェクト: OSW-team/Project-4
 // Use this for initialization
 void Start()
 {
     cam = GetComponent<Camera>();
     var rtex = new RenderTexture(cubemapSize, cubemapSize, 16);
     rtex.isCubemap = true;
     rtex.hideFlags = HideFlags.HideAndDontSave;
     mat.SetTexture("_Cube", rtex);
     cam.RenderToCubemap(rtex, 0);
 }
All Usage Examples Of UnityEngine.Camera::RenderToCubemap
Camera