UnityEngine.Camera.SetTargetBuffersImpl C# (CSharp) Method

SetTargetBuffersImpl() private method

private SetTargetBuffersImpl ( RenderBuffer &color, RenderBuffer &depth ) : void
color RenderBuffer
depth RenderBuffer
return void
        private extern void SetTargetBuffersImpl(out RenderBuffer color, out RenderBuffer depth);
        [MethodImpl(MethodImplOptions.InternalCall)]
Camera