UnityEngine.Camera.INTERNAL_CALL_CalculateObliqueMatrix C# (CSharp) Method

INTERNAL_CALL_CalculateObliqueMatrix() private method

private INTERNAL_CALL_CalculateObliqueMatrix ( Camera self, Vector4 &clipPlane, Matrix4x4 &value ) : void
self Camera
clipPlane Vector4
value Matrix4x4
return void
        private static extern void INTERNAL_CALL_CalculateObliqueMatrix(Camera self, ref Vector4 clipPlane, out Matrix4x4 value);
        [MethodImpl(MethodImplOptions.InternalCall)]

Usage Example

コード例 #1
0
ファイル: Camera.cs プロジェクト: lsx6244413/UnityDecomplie
        public Matrix4x4 CalculateObliqueMatrix(Vector4 clipPlane)
        {
            Matrix4x4 result;

            Camera.INTERNAL_CALL_CalculateObliqueMatrix(this, ref clipPlane, out result);
            return(result);
        }
All Usage Examples Of UnityEngine.Camera::INTERNAL_CALL_CalculateObliqueMatrix
Camera