UnityEngine.Camera.ViewportToScreenPoint C# (CSharp) Method

ViewportToScreenPoint() public method

Transforms position from viewport space into screen space.

public ViewportToScreenPoint ( Vector3 position ) : Vector3
position Vector3
return Vector3
        public Vector3 ViewportToScreenPoint(Vector3 position)
        {
            Vector3 vector;
            INTERNAL_CALL_ViewportToScreenPoint(this, ref position, out vector);
            return vector;
        }

Usage Example

コード例 #1
0
    // Use this for initialization
    void Start()
    {
        // Try default camera
        cameraObject = GameObject.Find("Camera");
        myCamera = (Camera) cameraObject.GetComponent("Camera");

        planeSize = myCamera.ViewportToScreenPoint(this.transform.position);
        planeSize.x -= Screen.width;
        planeSize.y -= Screen.height;
    }
All Usage Examples Of UnityEngine.Camera::ViewportToScreenPoint
Camera