static public int SetTargetBuffers(IntPtr l)
{
try{
int argc = LuaDLL.lua_gettop(l);
if (matchType(l, argc, 2, typeof(UnityEngine.RenderBuffer), typeof(UnityEngine.RenderBuffer)))
{
UnityEngine.Camera self = (UnityEngine.Camera)checkSelf(l);
UnityEngine.RenderBuffer a1;
checkType(l, 2, out a1);
UnityEngine.RenderBuffer a2;
checkType(l, 3, out a2);
self.SetTargetBuffers(a1, a2);
return(0);
}
else if (matchType(l, argc, 2, typeof(UnityEngine.RenderBuffer[]), typeof(UnityEngine.RenderBuffer)))
{
UnityEngine.Camera self = (UnityEngine.Camera)checkSelf(l);
UnityEngine.RenderBuffer[] a1;
checkType(l, 2, out a1);
UnityEngine.RenderBuffer a2;
checkType(l, 3, out a2);
self.SetTargetBuffers(a1, a2);
return(0);
}
LuaDLL.luaL_error(l, "No matched override function to call");
return(0);
}
catch (Exception e) {
LuaDLL.luaL_error(l, e.ToString());
return(0);
}
}