SA.FullBodyIK.Inverse C# (CSharp) Method

Inverse() public static method

public static Inverse ( Quaternion q ) : Quaternion
q UnityEngine.Quaternion
return UnityEngine.Quaternion
		public static Quaternion Inverse( Quaternion q )
		{
			return new Quaternion( -q.x, -q.y, -q.z, q.w );
		}
FullBodyIK