public RezObject ( IClientAPI remoteClient, UUID itemID, Vector3 RayEnd, Vector3 RayStart, UUID RayTargetID, byte BypassRayCast, bool RayEndIsIntersection, bool RezSelected, bool RemoveItem, UUID fromTaskID ) : void | ||
remoteClient | IClientAPI | |
itemID | UUID | |
RayEnd | Vector3 | |
RayStart | Vector3 | |
RayTargetID | UUID | |
BypassRayCast | byte | |
RayEndIsIntersection | bool | |
RezSelected | bool | |
RemoveItem | bool | |
fromTaskID | UUID | |
return | void |
Scene::RezObject ( SceneObjectPart sourcePart, TaskInventoryItem item, Vector3 pos, Quaternion rot, Vector3 vel, int param ) : SceneObjectGroup |