private static string GetObjectXml(Scene scene)
{
string xmlstream = "<scene>";
List<EntityBase> EntityList = scene.GetEntities();
List<string> EntityXml = new List<string>();
foreach (EntityBase ent in EntityList)
{
if (ent is SceneObjectGroup)
{
EntityXml.Add(SceneObjectSerializer.ToXml2Format((SceneObjectGroup)ent, false));
}
}
EntityXml.Sort();
foreach (string xml in EntityXml)
xmlstream += xml;
xmlstream += "</scene>";
return xmlstream;
}