OpenSim.Region.Framework.Scenes.Scene.ForceClientUpdate C# (CSharp) Method

ForceClientUpdate() public method

Causes all clients to get a full object update on all of the objects in the scene.
public ForceClientUpdate ( ) : void
return void
        public void ForceClientUpdate()
        {
            EntityBase[] entityList = GetEntities();
            foreach (EntityBase ent in entityList)
            {
                if (ent is SceneObjectGroup)
                {
                    ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate();
                }
            }
        }
Scene