private void HandleLinkInventoryItem(IClientAPI remoteClient, UUID transActionID, UUID folderID,
uint callbackID, string description, string name,
sbyte invType, sbyte type, UUID olditemID)
{
m_log.DebugFormat("[AGENT INVENTORY]: Received request to create inventory item link {0} in folder {1} pointing to {2}", name, folderID, olditemID);
if (!Permissions.CanCreateUserInventory(invType, remoteClient.AgentId))
return;
ScenePresence presence;
if (TryGetScenePresence(remoteClient.AgentId, out presence))
{
// byte[] data = null;
AssetBase asset = new AssetBase();
asset.FullID = olditemID;
asset.Type = type;
asset.Name = name;
asset.Description = description;
CreateNewInventoryItem(
remoteClient, remoteClient.AgentId.ToString(), folderID, name, 0, callbackID, asset, invType,
(uint)PermissionMask.All, (uint)PermissionMask.All, (uint)PermissionMask.All,
(uint)PermissionMask.All, (uint)PermissionMask.All, Util.UnixTimeSinceEpoch());
}
else
{
m_log.ErrorFormat(
"ScenePresence for agent uuid {0} unexpectedly not found in HandleLinkInventoryItem",
remoteClient.AgentId);
}
}