OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientParcelEvents C# (CSharp) Method

SubscribeToClientParcelEvents() public method

public SubscribeToClientParcelEvents ( IClientAPI client ) : void
client IClientAPI
return void
        public virtual void SubscribeToClientParcelEvents(IClientAPI client)
        {
            client.OnObjectGroupRequest += m_sceneGraph.HandleObjectGroupUpdate;
            client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel;
            client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime;
            client.OnParcelBuy += ProcessParcelBuy;
        }
Scene