OpenSim.Region.Framework.Scenes.Scene.UnSubscribeToClientParcelEvents C# (CSharp) Method

UnSubscribeToClientParcelEvents() public method

public UnSubscribeToClientParcelEvents ( IClientAPI client ) : void
client IClientAPI
return void
        public virtual void UnSubscribeToClientParcelEvents(IClientAPI client)
        {
            client.OnObjectGroupRequest -= m_sceneGraph.HandleObjectGroupUpdate;
            client.OnParcelReturnObjectsRequest -= LandChannel.ReturnObjectsInParcel;
            client.OnParcelSetOtherCleanTime -= LandChannel.SetParcelOtherCleanTime;
            client.OnParcelBuy -= ProcessParcelBuy;
        }
Scene