OpenSim.Region.Framework.Scenes.Scene.SubscribeToClientEvents C# (CSharp) Method

SubscribeToClientEvents() public method

Register for events from the client
public SubscribeToClientEvents ( IClientAPI client ) : void
client IClientAPI The IClientAPI of the connected client
return void
        public virtual void SubscribeToClientEvents(IClientAPI client)
        {
            SubscribeToClientTerrainEvents(client);
            SubscribeToClientPrimEvents(client);
            SubscribeToClientPrimRezEvents(client);
            SubscribeToClientInventoryEvents(client);
            SubscribeToClientTeleportEvents(client);
            SubscribeToClientScriptEvents(client);
            SubscribeToClientParcelEvents(client);
            SubscribeToClientGridEvents(client);
            SubscribeToClientNetworkEvents(client);
        }
Scene