OpenSim.Region.Framework.Scenes.Scene.UnSubscribeToClientInventoryEvents C# (CSharp) Method

UnSubscribeToClientInventoryEvents() public method

public UnSubscribeToClientInventoryEvents ( IClientAPI client ) : void
client IClientAPI
return void
        public virtual void UnSubscribeToClientInventoryEvents(IClientAPI client)
        {
            client.OnCreateNewInventoryItem -= CreateNewInventoryItem;
            client.OnCreateNewInventoryFolder -= HandleCreateInventoryFolder;
            client.OnUpdateInventoryFolder -= HandleUpdateInventoryFolder;
            client.OnMoveInventoryFolder -= HandleMoveInventoryFolder; // 2; //!!
            client.OnFetchInventoryDescendents -= HandleFetchInventoryDescendents;
            client.OnPurgeInventoryDescendents -= HandlePurgeInventoryDescendents; // 2; //!!
            client.OnFetchInventory -= HandleFetchInventory;
            client.OnUpdateInventoryItem -= UpdateInventoryItemAsset;
            client.OnCopyInventoryItem -= CopyInventoryItem;
            client.OnMoveInventoryItem -= MoveInventoryItem;
            client.OnRemoveInventoryItem -= RemoveInventoryItem;
            client.OnRemoveInventoryFolder -= RemoveInventoryFolder;
            client.OnRezScript -= RezScript;
            client.OnRequestTaskInventory -= RequestTaskInventory;
            client.OnRemoveTaskItem -= RemoveTaskInventory;
            client.OnUpdateTaskInventory -= UpdateTaskInventory;
            client.OnMoveTaskItem -= ClientMoveTaskInventoryItem;
        }
Scene