OpenSim.Region.Framework.Scenes.Scene.IncomingCreateObject C# (CSharp) Method

IncomingCreateObject() public method

Attachment rezzing
public IncomingCreateObject ( UUID userID, UUID itemID ) : bool
userID UUID Agent Unique ID
itemID UUID Object ID
return bool
        public virtual bool IncomingCreateObject(UUID userID, UUID itemID)
        {
            //m_log.DebugFormat(" >>> IncomingCreateObject(userID, itemID) <<< {0} {1}", userID, itemID);
            
            ScenePresence sp = GetScenePresence(userID);
            if (sp != null && AttachmentsModule != null)
            {
                uint attPt = (uint)sp.Appearance.GetAttachpoint(itemID);
                AttachmentsModule.RezSingleAttachmentFromInventory(sp.ControllingClient, itemID, attPt);
            }

            return false;
        }

Same methods

Scene::IncomingCreateObject ( ISceneObject sog ) : bool
Scene