public AddNewSceneObject ( SceneObjectGroup sceneObject, bool attachToBackup, Vector3 pos, Quaternion rot, Vector3 vel ) : bool | ||
sceneObject | SceneObjectGroup | |
attachToBackup | bool | |
pos | Vector3 | Position of the object |
rot | Quaternion | Rotation of the object |
vel | Vector3 | Velocity of the object. This parameter only has an effect if the object is physical |
return | bool |
Scene::AddNewSceneObject ( SceneObjectGroup sceneObject, bool attachToBackup ) : bool | |
Scene::AddNewSceneObject ( SceneObjectGroup sceneObject, bool attachToBackup, bool sendClientUpdates ) : bool |