void Update()
{
if (!showGUI)
{
return;
}
if (!manager.IsClientConnected() && !NetworkServer.active && manager.matchMaker == null)
{
if (UnityEngine.Application.platform != RuntimePlatform.WebGLPlayer)
{
if (Input.GetKeyDown(KeyCode.S))
{
manager.StartServer();
}
if (Input.GetKeyDown(KeyCode.H))
{
manager.StartHost();
}
}
if (Input.GetKeyDown(KeyCode.C))
{
manager.StartClient();
}
}
if (NetworkServer.active && manager.IsClientConnected())
{
if (Input.GetKeyDown(KeyCode.X))
{
manager.StopHost();
}
}
}